I was glancing though a couple of the gazillion Google Alerts I get for my "second life" alert when I found this blog posting:
http://crunchgear.com/2007/10/02/shock-second-life-is-all-hype-says-study/
I decided I wanted to explain that I can see why a gamer could get bored with SL but still make the point that SL is an exception tool, when used properly and in the proper context. So I responded:
http://crunchgear.com/2007/10/02/shock-second-life-is-all-hype-says-study/#comment-462670
There are some additional responses after mine that were positive also.
Wednesday, October 3, 2007
Sunday, September 30, 2007
Google's move
I posted a wiki about an apparent move by Google to get into the virtual worlds market. If you find any articles, feel free to pass them along to me for possible posting here.
http://chssslpilot.wikispaces.com/googlesmove
http://chssslpilot.wikispaces.com/googlesmove
A decent article
I've tried to keep up with the hits that come in my Google Alerts for Second Life, but it simply impossible - there are far too many. I said I was going to try, and I am, so here is a recent article I ran across.
http://www.chieftain.com/life/1191133250/2
I usually don't read all the way through these types of summary articles, but this one was pretty good. He does a good job of touching on the goods, the bads, and the uglys of SL without being partial. In other words, good reporting.
http://www.chieftain.com/life/1191133250/2
I usually don't read all the way through these types of summary articles, but this one was pretty good. He does a good job of touching on the goods, the bads, and the uglys of SL without being partial. In other words, good reporting.
Physics has changed
Just when you thought it was safe to trust physics, you realize that in the virtual world, anything can change.
Linden Lab has, just the other day, announced the arrival of Havoc4! I know, an astounding moment in history, you must be saying to yourself. For those of us sitting outside the center of technology regarding virtual environments, this updated version may not seem like much. But a few people (you know who you are), are pretty happy about this. Apparently, it has been some time since the physics engine has been updated. What is the physics engine you ask? The simple answer is, its how things that move interact with each other.
Since seeing is believing, here is a short video someone has already made (in the last 48 hours or so) about the improvements.
http://www.shiny-life.com/2007/09/29/fun-with-physics/
Thanks to Gavin Dudeney for posting this to the SLED list. Are you interested in what is going on in Second Life regarding education? If so, you need to join the SLED list - http://secondlifegrid.net/programs/education
Linden Lab has, just the other day, announced the arrival of Havoc4! I know, an astounding moment in history, you must be saying to yourself. For those of us sitting outside the center of technology regarding virtual environments, this updated version may not seem like much. But a few people (you know who you are), are pretty happy about this. Apparently, it has been some time since the physics engine has been updated. What is the physics engine you ask? The simple answer is, its how things that move interact with each other.
Since seeing is believing, here is a short video someone has already made (in the last 48 hours or so) about the improvements.
http://www.shiny-life.com/2007/09/29/fun-with-physics/
Thanks to Gavin Dudeney for posting this to the SLED list. Are you interested in what is going on in Second Life regarding education? If so, you need to join the SLED list - http://secondlifegrid.net/programs/education
Labels:
Havoc4,
Linden Lab,
Physics,
Second Life,
SLED,
Virtual Worlds
Subscribe to:
Posts (Atom)